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Kyle911

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Everything posted by Kyle911

  1. Suggestion for (MTA, Forum, website): MTA Suggestion: Add something for suspect to make him unable to be arrested or killed by another officer if the first cop used CUFF action Why should this be added?: We are having troubles with each other because of stealing or killing other officers suspects . this will solve troubles and make us not mad because of some noobs actions when they steal our suspects Anything else you'd like to add?: good notification above NPC head that show him under custody and unable to arrest this suspect (Unless the cop quit or un cuffed suspect) Above NPC head will be okay like this if someone tried to shoot or arrest him again .
  2. Suggestion for (MTA, Forum, website): MTA Suggestion: Cadet arresting & jailing automatically once he cuff the suspect Why should this be added?: Most of new players join the game , they find its hard for them to keep requesting vehicles (NPC transports will respond to correct way after couple times of trying to request ) , new players leave server because of that problem Anything else you'd like to add?: To be honest when i was cadet it was hard for me to understand the way of gameplay , this will attract new players to enjoy the game. Cuff and he will be auto jailed . Only for CADET rank
  3. Suggestion for (MTA, Forum, website): MTA Suggestion: Weather & time command to set depends on what player likes Why should this be added?: This would allow a new environment to play when players like to play in some kind of weather environment or night time Anything else you'd like to add?:
  4. Thats why we dont need to respawn with partner again , because i have some callouts if i did respawn then ill lose the mission if my partner quit or end partner, re creating player vehicle when you finish partner ( Just like /event join will destroy your vehicle and /event leave will spawn your vehicle next to you ) so thats what we need to partner end partner or partner quit . player 2 must get his vehicle again
  5. Command will not work , if you ended /endpartner or if your partner quit or respawned again because you have no vehicle spawned Its valid bug report as i tested alot , the solution is easy just create the vehicle for second player if the first one respawned or quit or if the second player used /endpartner this is the solution
  6. Suggestion for (MTA, Forum, website): MTA Suggestion: add sprint to followed peds Why should this be added?: Its important for improving gameplay Anything else you'd like to add?: No
  7. Platform: MTA:SA server Description: ALPR works without vehicle How to reproduce: Use F2 to start ALPR while your are in vehicle , get your vehicle destroyed while you're inside it without getting killed, such as /partner with someone and he quit ,timed out . now ALPR is working without being in vehicle
  8. i suggest to moderator to lock it after problem solved by writing that .
  9. Yosmite vehicle name is rnchlure problem solved @Chico2 /Lock
  10. Platform: MTA:SA server Description: You cant get your car spawned again after using /endpartner , you will only get the blip . You have to respawn again How to reproduce: be /partner name 0 then do /endpartner
  11. This screenshot prove that my vehicles are modded except unmarked yosmite Also i tried this on 2 computers , same result Yosmite cant be modded
  12. Platform: MTA:SA server Description: yosemite mod is un changeable How to reproduce: 1) go to MTA San Andreas 1.5\mods\deathmatch\resources\SAPDFRMods\files\vehicles Then 2) add Yosmite.dff and Yosmite.txd then 3 ) go to game and disable SAPDFR server mods and press NUM 1 . YOSMITE will not be changed to yours !!
  13. Platform: MTA:SA server Description: Partner with officers will give no EXP when respawning How to reproduce: Andy & Jack > Andy will use /partner Jack 0 and JACK will use /ap to accept partner ship >> tell ANDY to /spawn >>> Jack will be unable to /ap if ANDY used /partner jack 0 again .. ( ALSO he will get no COOP partner exp while doing that) also do /endpartner then it will end up BUGGED ,you cant accept partner anymore to fix that tell Jack to reconnect again . i think because Jack's vehicle were destroyed when they became partners
  14. Thats what i did .. and i used /stuck but it didnt work correctly because of that i did the report. As i said it randomly happen maybe because i use modded vehicles or something else idk
  15. Platform: MTA:SA server Description: randomly stuck bug when player and npc stuck on same spot when you ask him to exit the vehicle. you cant move How to reproduce: sometimes when you ask npc to exit the vehicle after pull over bug happens
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