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Nick

Retired Staff
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Everything posted by Nick

  1. Thanks for adding them! They will all enhance my gameplay :)
  2. Thanks for adding them! They will all enhance my gameplay :)
  3. Here's a few suggestions for the MTA server I've thought for the dispatch chat: - Allow MTA to save a log of it, like the chatlog, if possible. - Adding unit numbers before (or after, but before would give it a bit of uniformity) usernames so I can tell who is who. - Allow dispatch to recognize 10-28 as wanting to run a plate - Allow "/c traffic (stop), (plate)" to initiate dispatch to put you into Unavailable, say "Showing you on traffic (stop) with at " and provide plate records on same or next line. - Allow hitting F4 to have player send message to dispatch saying 10-8, similar to accepting a call with X (or denying it with N) - Allow triggering a response from EMS by saying "Page (location - optional) EMS / Ambulance" or "Dispatch (location - optional) EMS / Ambulance" - Allow triggering a response from Fire by saying "Page (location - optional) Fire / FD" or "Dispatch (location - optional) Fire/ FD" Also, adding unit numbers and unit status (Available, On Scene, Unavailable) to the Tab menu would be awesome too. EDIT: I failed to see the stickied format topic. Shame on me lol. All of these suggestions would be beneficial in adding more functionality to dispatch, facilitate more roleplay, and for officers to tell who is doing what and what their status is. Thanks!
  4. Here's a few suggestions for the MTA server I've thought for the dispatch chat: - Allow MTA to save a log of it, like the chatlog, if possible. - Adding unit numbers before (or after, but before would give it a bit of uniformity) usernames so I can tell who is who. - Allow dispatch to recognize 10-28 as wanting to run a plate - Allow "/c traffic (stop), (plate)" to initiate dispatch to put you into Unavailable, say "Showing you on traffic (stop) with at " and provide plate records on same or next line. - Allow hitting F4 to have player send message to dispatch saying 10-8, similar to accepting a call with X (or denying it with N) - Allow triggering a response from EMS by saying "Page (location - optional) EMS / Ambulance" or "Dispatch (location - optional) EMS / Ambulance" - Allow triggering a response from Fire by saying "Page (location - optional) Fire / FD" or "Dispatch (location - optional) Fire/ FD" Also, adding unit numbers and unit status (Available, On Scene, Unavailable) to the Tab menu would be awesome too. EDIT: I failed to see the stickied format topic. Shame on me lol. All of these suggestions would be beneficial in adding more functionality to dispatch, facilitate more roleplay, and for officers to tell who is doing what and what their status is. Thanks!
  5. The no parking signs are in front of where people are *supposed* to park instead of in the street lol. The fence looks kind of tacky. Otherwise, I like this as well! Well logically thinking that parking lot does look like it was made for PD vehicles only therefore I'd say that the no parking signs are quite on spot. Also, please ignore the edit I made on your post, I acidentally pressed "modify" instead of quote lol. I probably wouldn't have noticed had you not said anything lol! Yes great point, I didn't think of it that way. If MTA allows a custom texture, a "Police Parking Only" sign of some sort would be optimal (see ). Otherwise yes the no parking makes more sense to me than it did before
  6. The no parking signs are in front of where people are *supposed* to park instead of in the street lol. The fence looks kind of tacky. Otherwise, I like this as well! Well logically thinking that parking lot does look like it was made for PD vehicles only therefore I'd say that the no parking signs are quite on spot. Also, please ignore the edit I made on your post, I acidentally pressed "modify" instead of quote lol. I probably wouldn't have noticed had you not said anything lol! Yes great point, I didn't think of it that way. If MTA allows a custom texture, a "Police Parking Only" sign of some sort would be optimal (see ). Otherwise yes the no parking makes more sense to me than it did before
  7. I second this. Not sure if possible, since the copbike only uses the right headlight (if memory serves correctly) to integrate with the current ELS script or not.
  8. I second this. Not sure if possible, since the copbike only uses the right headlight (if memory serves correctly) to integrate with the current ELS script or not.
  9. Here's a list of suggestions I've come up with so far: ELS settings should be saved somehow. It's a pain in the ass to have to put them back after logging back in... especially when my favorite is 8-8-2. Lol Inventory should be sorted alphabetically so things are not all over the place. Y was specifically made by the MTA folks as a team chat. I don't plan on binding for /teamchat because Y could be used more effectively. Perhaps even using Y for localchat if possible would be nice so I would only have to bind one additional key to remember instead of two. Weaponskill is set at zero for whatever reason. Perhaps with each level increase, weaponskill could increase and once you hit 20500 XP (max), then weaponskill for all weapons would be 100%. Additional input would be great! Edited by Nick to update title to something identifiable.
  10. Here's a list of suggestions I've come up with so far: ELS settings should be saved somehow. It's a pain in the ass to have to put them back after logging back in... especially when my favorite is 8-8-2. Lol Inventory should be sorted alphabetically so things are not all over the place. Y was specifically made by the MTA folks as a team chat. I don't plan on binding for /teamchat because Y could be used more effectively. Perhaps even using Y for localchat if possible would be nice so I would only have to bind one additional key to remember instead of two. Weaponskill is set at zero for whatever reason. Perhaps with each level increase, weaponskill could increase and once you hit 20500 XP (max), then weaponskill for all weapons would be 100%. Additional input would be great! Edited by Nick to update title to something identifiable.
  11. The no parking signs are in front of where people are *supposed* to park instead of in the street lol. The fence looks kind of tacky. Otherwise, I like this as well!
  12. The no parking signs are in front of where people are *supposed* to park instead of in the street lol. The fence looks kind of tacky. Otherwise, I like this as well!
  13. As long as there's an option to disable it, I second this!
  14. As long as there's an option to disable it, I second this!
  15. I can't figure out to multiquote (maybe I'm overlooking it, maybe it's not an option), so I'll just do it this way Tosfera - yes I made those for TXmex ages ago. I am thinking that the undercover Premier was a special request that I either didn't keep the files to or have them elsewhere. Credits from the other cars would cover that as well if I made it. Blast3r - yeah, I didn't really see the need since I was staff and knew everybody pretty well and they knew I made those. Since that has changed, I appreciate them being added. Also, to whoever's problem it is, the "Contact us" on the homepage doesn't work otherwise I would have used that. Thanks again for your understanding!
  16. I can't figure out to multiquote (maybe I'm overlooking it, maybe it's not an option), so I'll just do it this way Tosfera - yes I made those for TXmex ages ago. I am thinking that the undercover Premier was a special request that I either didn't keep the files to or have them elsewhere. Credits from the other cars would cover that as well if I made it. Blast3r - yeah, I didn't really see the need since I was staff and knew everybody pretty well and they knew I made those. Since that has changed, I appreciate them being added. Also, to whoever's problem it is, the "Contact us" on the homepage doesn't work otherwise I would have used that. Thanks again for your understanding!
  17. Same van different skin. I think TXmex might have made it. I don't think I did but I can't remember for sure
  18. Same van different skin. I think TXmex might have made it. I don't think I did but I can't remember for sure
  19. Please add credits due for these modifications that you are using: http://www.gtainside.com/en/sanandreas/cars/98870-1992-caddy-metropolitan-police/ http://www.gtainside.com/en/sanandreas/bikes/98615-police-mountain-bike/ http://www.gtainside.com/en/sanandreas/cars/98483-1992-brute-pony-metropolitan-police-department/ I also am pretty sure that the unmarked Premier is something I made but don't have the ability to spawn it and find out. Thanks for your understanding!
  20. Please add credits due for these modifications that you are using: http://www.gtainside.com/en/sanandreas/cars/98870-1992-caddy-metropolitan-police/ http://www.gtainside.com/en/sanandreas/bikes/98615-police-mountain-bike/ http://www.gtainside.com/en/sanandreas/cars/98483-1992-brute-pony-metropolitan-police-department/ I also am pretty sure that the unmarked Premier is something I made but don't have the ability to spawn it and find out. Thanks for your understanding!
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