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Question about server files in relation to modding sounds


Sgt.Ludwig
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Hi,straight to the topic:

> I play with modded (replaced) deagle.wav and taser.wav sounds placed in "sounds" and "audio" resources folders.

> It seems that the sapdfr server auto replaces them back to default sound when i join so i have to replace it every time i join (i just like playing with custom sounds for better immersion so i continously replace them).


My question: Is it possible to turn off that server auto download thing?(spinning circle when loading into the game) / overcome the file replacement to original files? Or should i change the folder's properties to prevent MTA application from changing it's files? It's really annoying to alt+Tab each time in game to change 2 sounds.

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As far as I'm aware, these files will be downloaded/replaced each time you connect to the server without the possibility of avoiding that. I had asked a similar question in the past about the stretcher and if memory serves correct that is roughly what I was told. You could theoretically replace the gun sounds the same way you would for singleplayer modding (through SAAT) but I'm not sure what bank those would go in.
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I found out how to overcome it! :o now my replaced sounds are permanent.

(And no,editing gta:sa game files has no sense as in SAPDFR:ONLINE it plays server's sounds anyway if you modded vanilla SA or not)


-Right click on certain file in sounds/audio folder that you want to prevent from being replaced  > properties > general > mark "read only"

-now go to "Security" tab > unmark all modify/save/full controll permissions and stuff like that,if they are marked.So the're not a single one thing marked(but "read" and "read and execute" are marked and it's not changable)


You can try it on your own with my realistic glock sound mod:

https://drive.google.com/drive/u/0/folders/1exSHhlaIAtCG3ZYHkRnIaICrfpaoYYw1

WARNING This audio has fixed volume because GTA makes it less loud ingame,so just don't play it with high volume on headphones if you don't want your ears to bleed

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It works in a way that it disables the original GTA:SA weapon sound and then plays a custom sound file whenever you shoot your gun with a customized volume and sound distance, so technically you should not be able to overcome it.


If there was a way for me to directly replace the sound file through the server I would've done so and would have expanded SAPDFRMods resource to weapon sounds as well but sadly there is no possibility to do so.

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