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Adding Colormod


MaXKillS

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Suggestion for (MTA, Forum, website): MTA


Suggestion: You should add colormod on the server, just for graphics while the police lights will look much better


Why should this be added?: This will give a better look to the cars


Anything else you'd like to add?:

here is a video

 

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Colormod performs very poorly (or in my case not at all) when it comes to any lights that are obstructed partially by lightbar lenses or windshields, and obviously any light completely obstructed. There's little to no point in adding this as most vehicle mods have glass around the LEDs.


EDIT: Just got home and didn't see the video. That's actually a REALLY good example of what I'm talking about - the Whelen Freedom lightbar has glass and it does not illuminate much if at all. The "quadraflares" (generic square lights that aren't technically Quadraflares) do not, which is not the norm when it comes to quality police/fire/EMS mods

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Hmm colormod is usually written with .ini for properties and .asi for script. Since MTA doesnt like these two files it would be hard to implement them into .lua script.


However if this was implemented, it would be good to have an option to disable it.

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Hmm colormod is usually written with .ini for properties and .asi for script. Since MTA doesnt like these two files it would be hard to implement them into .lua script.


However if this was implemented, it would be good to have an option to disable it.

 

i think it should be required to have an option to disable it

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