Jump to content

few small suggestions


JesusJunior

Recommended Posts

Suggestion for (MTA, Forum, website):MTA


Suggestions:

1*on callout "armed suspect" to be something like armed suspects, like 3-4 people with guns(not always but sometimes :p) becouse it will be more challenging, and Im always calling for backup on this callout becouse its more fun when you see all these units.


2*more hp of the police vehicles, becouse few times armed suspect blown my car when i was next to it with only few bullets, I think its unrealistic, and boring that i cant hide behind my vehicle and wait for backup.


3*Some callouts like store robbery or something like that.


4*Npc-s on motorbikes, bikes, boats.(im not sure if I ever saw bus on server, maybe im wrong, if its not on server, i suggest that bus have some route and its stopping non stations ) In ganton or gang zones more npcs in one place like talking or something, not just everyone walking alone. Like some npcs are sitting on bench or something if its possible of course.


5*When I stop somebody I always find he is clear, central dont have information about that name or its clear. I would like to see something like that randoms in that situation like 10% situations subject have something on him, or he is wanted, or drunk.  :)


Why should this be added?: Becouse I think it will be more fun to play.


Anything else you'd like to add?:No


ps i had to modify the thread becouse I didnt see there was a format





 

Link to comment
Share on other sites

Suggestion for (MTA, Forum, website):MTA


Suggestions:

1*on callout "armed suspect" to be something like armed suspects, like 3-4 people with guns(not always but sometimes :p) becouse it will be more challenging, and Im always calling for backup on this callout becouse its more fun when you see all these units.


2*more hp of the police vehicles, becouse few times armed suspect blown my car when i was next to it with only few bullets, I think its unrealistic, and boring that i cant hide behind my vehicle and wait for backup.


3*Some callouts like store robbery or something like that.


4*Npc-s on motorbikes, bikes, boats.(im not sure if I ever saw bus on server, maybe im wrong, if its not on server, i suggest that bus have some route and its stopping non stations ) In ganton or gang zones more npcs in one place like talking or something, not just everyone walking alone. Like some npcs are sitting on bench or something if its possible of course.


5*When I stop somebody I always find he is clear, central dont have information about that name or its clear. I would like to see something like that randoms in that situation like 10% situations subject have something on him, or he is wanted, or drunk.  :)


Why should this be added?: Becouse I think it will be more fun to play.


Anything else you'd like to add?:No


ps i had to modify the thread becouse I didnt see there was a format

 

There have been several times I've been killed at least twice by ONE armed suspect. Perhaps 2-3 with 9mms or something that's not 45 fuckers with combat shotguns and ak-47s.


I have not had this problem so I have no opinion on this one.


More callouts as far as I know are in the works. If you could elaborate and/or suggest more calls that would be great.


Would be interesting to see but I don't see the point of boats since we don't have any harbor patrol or anything similar (my Ultimate pack has a Waterways patrol car... yes, self-shoutout there lol). I have seen bicycles and motorcycles in traffic though.


Most of the people or vehicles I run usually come up as No Record Found, which in reality that happens very little. I would appreciate a change there as well.

Link to comment
Share on other sites

  • 2 months later...

1: Added few updates ago

2: NPCs can't blow officer vehicles anymore after 1.0.4, in addition blowing up officer vehicles by another officers has been also disabled in 1.0.10.

3: It will be done later on, atm we're focused on a little bit different callouts.

4: Already on, except for the boats I guess, may come later on.

5: That's because there's an unfinished MDC script therefore running a vehicle is actually trying to read from the MDC script which always returns to nothing. This will be resolved once the MDC system is in.



Topic locked & moved to accepted suggestions, thank you for your sugestion.

 

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...