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Blast3r

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Everything posted by Blast3r

  1. Silver & Gold packages discounted by 50% until June 15 2019 to celebrate the 1.2.0 release! Update June 6 2019 (these features will come with the 1.2.0 update): - Added silver colored chat text for Silver donators - Added gold colored chat text for Gold donators - Added ability to change your own callsign in game by using the /callsign command for Gold Donators
  2. 2 of the 4 callouts have been added with the 1.2.0, might add the rest in future update, moved to accepted.
  3. Added in 1.2.0, thanks for the suggestion!
  4. Added in 1.2.0, thanks for the suggestion.
  5. Added in 1.2.0 alongside the FD organisation.
  6. Ped attacking code has been updated in 1.2.0 and from now on the peds will either find a new target to attack or flee the scene as suggested here.
  7. Body armor added in 1.2.0 as a cosmetic item and can be accessed via your vehicle's trunk.
  8. I find the "ugly" models looking a lot better than the models you posted, only thing that is better than ours is the stretcher itself but it's not something that we're willing to replace right now. Denied.
  9. [align=center]width=450http://sapdfr.org/sapdfr/websitev3/public/images/media/sapdfr-logo-dark-update.png[/img][/align] NOTE: This update is going live on June 8 2019, 21:00 GMT+2 (Summer Time), changelog itself may change until it's release with any new features we add Bug Fixes Resolved bug report #26 - 100% exp text with 0/700 experience Resolved bug report #27 - Login music duplicated upon registering Resolved bug report #39 - Medics remove your health stem Resolved bug report #49 - Fire at Ganton building (same issue usually reported at Blueberry Pizza Hut & Palomino Creek Ammu Nation) Fixed an HUD issue in which the health bar would go over it's limit if you had more than 100% HP (health stems) Fixed an issue in which nearby objects would become invisible if you entered areas where a building used to be located at previously (i.e LSPD interior, SFFD HQ, etc.) Fixed game clients crashing during server refresh Fixed exp display giving weird decimal numbers in some occurrences Fixed Bobcat & Esperanto flipping over while turning in pursuits Fixed client RAM usage increase which would occur after every server refresh Fixed pursuit peds despawning even if they're streamed it, this time we've tested it extensively with no issues General Improvements Limited Medic & FD backup requests to once per 30 seconds to prevent spams Updated Illegal Street Race callout to have a dynamic amount of vehicles depending on it's location as well as added 1 more location to it Added /clearchat, /sethp, /setarmor, /setteam, /giveweapon, /spec, /freeze, /unfreeze, /acmds, /resetcallsign, /ban, /unban, /mute, /unmute for Moderator+ Removed MTA's default admin panel as it is no longer necessary thanks to all the new commands that were added for the staff team Added ability for Moderator+ to delete nearby peds & vehicles Added ability for Moderator+ to create temporary vehicles as well as ability to delete all temporary vehicles Street Race, Armored Truck Robbery and similiar callouts now delete nearby vehicles to prevent them being blocked by peds that were already on scene Added /hcmds for Helpers which shows all available Helper commands to them Updated the way that ped data is being handled which should result in less bandwith usage on both the client and the server Updated the in-game logo with our new SAPD:FR Online logo Completely changed Medic ranks with new FD ones as well as renamed all Emergency Services to Fire Departments Changed logos in the Medic (now FD) branche to FD logos Improved Ambulance's acceleration and Top Speed Moved Ambulance to rank 2 vehicle while the new Sadbulance is now a rank 1 vehicle Updated Prison Transport's van model, it's now re-colorable and has windows in the back, thanks to Nick[/member] for the model update Added a new pop-up message design which shows over player's upper screen area Updated /ann to use the new pop-up message design Added ability for staff members to start countdowns by using the new /countdown command, this will be especially handy for server events Updated HUD player images with new HD ones, big shoutout to WolfSchultz[/member] for the new image designs Updated the elevator script, it's easier to add them now and they're using a regular marker instead of an arrow which gave position issues by always spawning in a different height Added new female skin models for both the PD and the Sheriff Departments, huge shoutout once again to WolfSchultz[/member] for the models Removed ability to call for FD NPCs as they were useless, as of now it looks for any available FD players and calls them if they're available, if not it'll just notify the player that no fire units are available Completely updated ped's attacking code, from now on they won't just stand still after killing someone instead they'll either move onto their next target or simply flee from the scene Added 3 new locations to Armored Truck Robbery Greatly improved HPV1000's acceleration and top speed to make it act like a high speed vehicle Added ability to disable serversided corona siren lights through the /settings menu Added ability for Administrator+ to restart script resources (/rr) Added a possibility of an Emergency Vehicle spawning as a random occurrence in the Vehicle Theft callout Changed NPC vehicle's spawn transparency from 5 seconds to 2 seconds New Features Added a new Fire Department branche which has been merged with the medics, vehicles & callout ability depend on the skin you spawn with Added a new synced Fire System which has 3 different sizes, "large", "medium", "small", extinguishing starts from the large size and works itself down to small until it's fully extinguished Added a new server sided Fire Truck mod which was created by Nick[/member] Added 2 brand new vehicles, Sadbulance & Fire Rescue, both created by Nick[/member] Added new callouts: Building Fire (FD), Unconscious Person (Medics), Suicidal Thoughts (Medics), Fire (FD) & MVA (FD) Added colored text chat for Silver & Gold donators Added ability for Gold Donators to change their own callsign by using the /callsign command Added ability to reset your password in-game at the login / registration screen Added a new custom siren system which features 5 different modes for the PD vehicles and 3 different modes for the FD vehicles, their volume has been made higher than the usual siren for the realism effect and can be changed by adjusting the "MTA Volume" setting in MTA settings. For optimal experience use 100%. In addition the sirens are completely moddable with any sound you wish as long as it's a .wav file, simply go to SAPDFRMods - sirens and add a "mod_" prefix to the sound you wish to replace, example: "mod_pdwail". Added a new gate system which automatically opens the gates when a player comes near it and does not close until the player passes it, this system is used on the new FD maps for the garage doors Added a new report (/report) system which lets players report other players to online staff members Added a new Tactical Vest system which allows players to equip a tactical vest by using their vehicle's trunk (cosmetic only!) Maps Added LSFD and SFFD maps, made by Redziczektaki[/member] Added APFD & BCFD maps, made by WolfSchultz[/member] Added a new RCFD map Added LS, LV & SF SAHP HQ maps as well as a SAHP training course map in the Las Venturas Removed the boxes behind the All Saints General Hospital Special thanks WolfSchultz[/member] - Map, gfx & model contributions Nick[/member] - Vehicle model contributions Redziczektaki[/member] - Map contributions MaXKillS[/member] - gfx contributions Beta testers WolfSchultz[/member] , Chico2[/member] , Chaossy[/member] , thatdudequint[/member] , Elite16[/member] , Nick[/member] , Gyptita[/member] , MasterAfter[/member]
  10. [align=center]width=450http://sapdfr.org/sapdfr/websitev3/public/images/media/sapdfr-logo-dark-announcement.png[/img][/align] [align=center]Full info on the website's news post![/align]
  11. New Los Santos HQ added in 1.2.0, more SAHP maps will be added around the map as well.
  12. Boxes removed in 1.2.0, thanks for the suggestion.
  13. Username - Old Rank - New Rank Anthony[] - Administrator - Player
  14. I have no idea why you guys decided to bump this but I just want to note that Wolfschultz and Justin are working together right now on multiple SAHP precincts as well as it's new main HQ and they will be a part of either the 1.2.0 update of 1.2.1.
  15. Account to be unbanned after multiple issues have been cleared. Locked & Archived.
  16. Forwarded the question to Nick, if he doesn't confirm it your forum account will be permanently banned as well for ban evasion.
  17. Talking to a partner would literally be the same chat as PM just with a different color so what's the point of it?
  18. F11 already colors the partner as light blue though? Or do you mean doing something to the radar?
  19. I've did some extensive testing with 2 seconds and it seems to work a lot better like that as it will actually force players to be careful. Added in 1.2.0, topic moved from denied to accepted suggestions.
  20. As stated, Burrito is already in, there is a slower ambulance coming in 1.2.0 and the original ambulance will be moved to rank 2 with the acceleration and top speed being slightly increased as result.
  21. Please do me a favor and add it as a reminder to me in Discord (pin it in the development channel), thanks.
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