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SCPD

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Everything posted by SCPD

  1. If you want I can PM you these cars.
  2. Reopening Project V working on SAHP cars as a possible flagship pack for the SAHP group here. Currently includes one Vapid Stainer and 2 variants of the Vapid Interceptors. Screenshots: http://i.imgur.com/Vry9dzr.jpg' alt='IMGUR>'> http://i.imgur.com/TqlPd5h.jpg' alt='IMGUR>'> http://i.imgur.com/CaHmr9X.jpg' alt='IMGUR>'> http://i.imgur.com/PI3vCw1.jpg' alt='IMGUR>'> http://i.imgur.com/zX37r3p.jpg' alt='IMGUR>'> http://i.imgur.com/kjdQYKb.jpg' alt='IMGUR>'>
  3. MVA's will prob come in 1.1 when Fire and EMS are implemented. Rn they are removed bc for police its annoying :P
  4. The headlights that flashes in J/K? That would look cringey as f*ck.
  5. 1. If you mean cars that have white lights on their lightbars ull have to download the TXD hack 2 and 3 Ehh.... 4. Coming on 1.1 update
  6. Suggestion for (MTA, Forum, website): MTA Suggestion: New callout: Illegal street race in progress. Two cars will race each other along the same path. It's up to the cops to pursue and intercept the ongoing street race. Why should this be added?: More fun. Also makes pursuits a bit more challenging. Anything else you'd like to add?: In the armored truck heist, where one of the outcome was both the truck and the getaway car are fleeing, it seems tho that both the armored truck and the car are fleeing in the exact same direction, like a street race instead of a getaway. This leads me to this idea. Also reminds me of NFS and the mission "I fought the law" in GTA V:
  7. Finally a good admin that notifies us WAY AHEAD instead for one hour ahead and deletes everything without an archive!
  8. I also "partnered" up with Caracatus1[/member] temporarily. We ran for 200 fucking miles to chase a suspect on foot from red county bridge to LS while my real partner is sitting in my car doing nothing xD
  9. Or just put GTA in a USB key :P
  10. It could work if the soundtrack is Bad Boyz xD Any option to have mute button tho?
  11. The shortcuts makes it easier than having to type 20 characters in a car chase. Now to need one for deploying stop sticks Thats exactly what the last key bind is for Like physically deploy them lol
  12. The shortcuts makes it easier than having to type 20 characters in a car chase. Now to need one for deploying stop sticks
  13. I'm pretty sure that: 1. You don't stand in the middle of the roadway with cars flying at 100km/h to deploy spike strips 2. Prob not the best idea to stand on the median of a highway to deploy spikes (usually you wanna stand on the right side of the road and far out onto the grass or behind a barrier) Fortunately the officer who got hit only had leg injuries.
  14. Any chance this could apply for new players at the login screen too?
  15. Was trying to see if helis can drop stop sticks like in NFSHP and NFS Rivals. This is my discovery ?
  16. Sent my application :)
  17. Well since most players have immunable cop cars and armor gonna vote yes. Plus good idea if paramedics are added in the future in 1.1.
  18. SCPD

    /b/ Random

    How dare you insult potatoes :(
  19. HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA no
  20. SCPD

    What?

    Hey can you link me up on that towtruck you have? Also HAHAHAHAHA xD
  21. Yep also adding this as part of suggestion.
  22. Ou I watched some CBC Marketplace episodes. Really good show exposing scams and whatever horrible tactics business does.
  23. Suggestion for (MTA, Forum, website): MTA Suggestion: Setup checkpoints for a variety of purposes: speeding, dui checkpoints, warrents search, etc. Players can setup a marker on the road and the cars will line up behind the checkpoint like a tollbooth. When a traffic car reaches that marker, the car will stop and player can check that traffic car for whatever purpose. When the car is clean, player can release the traffic car and the next car proceeds. If the car is not clean, players can detain him or fine him for whatever reason and may/may not impound is car. Why should this be added?: More realistic. Anything else you'd like to add?: YRP's RIDE DUI checkpoint. Because York Region really has a problem with DUIs and distracted driving :P
  24. If towtrucks are added, prob at a towtruck impound lot where cars would disappear if you drive into that area getting exp, like taking in ur own suspect into the station
  25. The only way I can possibly think of making this work is just leave it as is, no adding lightbars watsoever, make both the truck and its trailer red and just slap a random logo on the side of the truck. Then use SAPDFR Mod installer to install watever custom mod u wanted aka the tiller truck. Ofc the default version is gonna look like shit :P And we havent even mention the MTA sync issue.
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