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Blast3r

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Everything posted by Blast3r

  1. General Improvements Updated speed calculation to a more realistic feel for the speedometer. Changed callouts to use "respond code x" instead of "priority x" which is something we're more used to from other police games / mods. Added random server messages which notify players of random helpful tips, forum link, etc. New Features Added cruise control which can be activated by typing /cc. Added a new first person mode which can be activated by typing /fp (beta). Callouts Added a new callout: Possible drug deal - A drug dealer spawns in the area with an ability of a buyer being on scene. It has multiple outcomes that may appear when arriving on scene such as dealer being attacked by the buyer, buyer or dealer overdosing, dealer or buyer trying to evade, multiple people attacking the dealer, dealer attacking officers, etc.
  2. General Improvements Updated speed calculation to a more realistic feel for the speedometer. Changed callouts to use "respond code x" instead of "priority x" which is something we're more used to from other police games / mods. Added random server messages which notify players of random helpful tips, forum link, etc. New Features Added cruise control which can be activated by typing /cc. Added a new first person mode which can be activated by typing /fp (beta). Callouts Added a new callout: Possible drug deal - A drug dealer spawns in the area with an ability of a buyer being on scene. It has multiple outcomes that may appear when arriving on scene such as dealer being attacked by the buyer, buyer or dealer overdosing, dealer or buyer trying to evade, multiple people attacking the dealer, dealer attacking officers, etc.
  3. 1.0.6 Teaser: What are these two up to? http://puu.sh/tzYmq/f082b5e109.jpg
  4. 1.0.6 Teaser: What are these two up to? http://puu.sh/tzYmq/f082b5e109.jpg
  5. While you guys are waiting for 1.1.0 teaser screenshots I figured I might just share a 1.0.6 teaser screenshot of a feature that a few of you requested already and is coming this Saturday: http://puu.sh/tyDWT/a3af469e79.jpg Please ignore the chatbox messages I was spamming the system in order to try and bug it out :p Screenshot taken using Nick's '96 Suburban car mod.
  6. While you guys are waiting for 1.1.0 teaser screenshots I figured I might just share a 1.0.6 teaser screenshot of a feature that a few of you requested already and is coming this Saturday: http://puu.sh/tyDWT/a3af469e79.jpg Please ignore the chatbox messages I was spamming the system in order to try and bug it out :p Screenshot taken using Nick's '96 Suburban car mod.
  7. Forgot to note a few more... Well I don't really follow series tbh but I do tend to watch these on TV as well from time to time: Navy CIS Mentalist Criminal Minds CSI: Miami (yeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah) As for the Brookly Nine Nine I'm probably gonna give it a go as I do like a mix between cops & comedy hence why I watch most of the cop related comedy movies (Let's be cops for example is outstanding, now I'm waiting for the CHiPs movie as the trailer seems quite okay as well). I do hope that Brooklyn Nine Nine's humor is somewhere near the level of Scrubs as Scrubs is litteraly the best thing I ever watched lol.
  8. Forgot to note a few more... Well I don't really follow series tbh but I do tend to watch these on TV as well from time to time: Navy CIS Mentalist Criminal Minds CSI: Miami (yeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah) As for the Brookly Nine Nine I'm probably gonna give it a go as I do like a mix between cops & comedy hence why I watch most of the cop related comedy movies (Let's be cops for example is outstanding, now I'm waiting for the CHiPs movie as the trailer seems quite okay as well). I do hope that Brooklyn Nine Nine's humor is somewhere near the level of Scrubs as Scrubs is litteraly the best thing I ever watched lol.
  9. Just series or movies as well? As for series I followed Third Watch and forgot the name of it, the one with that scene "Sergeant take her away & book her", Police Squad I think was the name. I am planning to watch Brooklyn Nine Nine as I heard it's funny, is it?
  10. Just series or movies as well? As for series I followed Third Watch and forgot the name of it, the one with that scene "Sergeant take her away & book her", Police Squad I think was the name. I am planning to watch Brooklyn Nine Nine as I heard it's funny, is it?
  11. We want the effects, that's all. Implemented with the current system, disable-able through /settings most likely. If it works out we will have a lot of work in our hands to make it as crash proof as possible. In general same patterns and the current ELM panel would stay, lightning would be implemented for better visuals and would replace the current lightning that can be disabled with the /els command.
  12. We want the effects, that's all. Implemented with the current system, disable-able through /settings most likely. If it works out we will have a lot of work in our hands to make it as crash proof as possible. In general same patterns and the current ELM panel would stay, lightning would be implemented for better visuals and would replace the current lightning that can be disabled with the /els command.
  13. Well it's at least 20 times better than the default GTA:SA which is why I'd like to see it in a well. Also to add, the only thing we want to pull out from this mod is the lightning, not the panel & patterns, if it turns out to work with MTA:SA we'd probably work it out with the current panel options.
  14. Well it's at least 20 times better than the default GTA:SA which is why I'd like to see it in a well. Also to add, the only thing we want to pull out from this mod is the lightning, not the panel & patterns, if it turns out to work with MTA:SA we'd probably work it out with the current panel options.
  15. Well to be fair that one is still mine, just an outdated one... lol Are you sure that SCPD didn't ghetto it with paint? Lol
  16. Well to be fair that one is still mine, just an outdated one... lol Are you sure that SCPD didn't ghetto it with paint? Lol
  17. Read what I wrote in the previous post, we'd have to make it crash proof. We've also further discussed this and if it manages to work we'll also add like a GUI into which players will be able to copy paste ELM mappings for specific mods so that they can use them on their own mods as well instead of only server mods.
  18. Read what I wrote in the previous post, we'd have to make it crash proof. We've also further discussed this and if it manages to work we'll also add like a GUI into which players will be able to copy paste ELM mappings for specific mods so that they can use them on their own mods as well instead of only server mods.
  19. This update is not as big as the previous ones as we're focused on the 1.1.0 update but that doesn't mean it doesn't bring anything as well. Bug Fixes Fixed an issue which would cause you to get stuck in the /settings menu Fixed dispatch saying "cancel that" when trying to respond to a call Fixed active callout not being reset if you arrest the ped yourself Fixed callouts getting fully bugged on rare occurances (disregard bug), finally Fixed backup blips not being destroyed resulting into new blips later on not being able to appear due to the GTA:SA stream limit Fixed peds not getting weapons in random occurances on callouts Fixed domestic disturbance callout doubling General Improvements Animations will no longer be reset if peds are inside of the vehicle (this caused them to be under the vehicle) Admin panel now also bans the SAPD:FR Online account Greatly improved the "fight in progress" callout by making peds either be armed with weapons, run away from the scene when police arrives or just simply continue to fight each other like nothing is happening cause why not? Decreased possibility of random occurances happening during callouts to make them more fluent Nametags now display donator & admin ranks Added "suspicious vehicle" callout (elite callout) Maps Added fences to the Verona Mall to block access from cars
  20. This update is not as big as the previous ones as we're focused on the 1.1.0 update but that doesn't mean it doesn't bring anything as well. Bug Fixes Fixed an issue which would cause you to get stuck in the /settings menu Fixed dispatch saying "cancel that" when trying to respond to a call Fixed active callout not being reset if you arrest the ped yourself Fixed callouts getting fully bugged on rare occurances (disregard bug), finally Fixed backup blips not being destroyed resulting into new blips later on not being able to appear due to the GTA:SA stream limit Fixed peds not getting weapons in random occurances on callouts Fixed domestic disturbance callout doubling General Improvements Animations will no longer be reset if peds are inside of the vehicle (this caused them to be under the vehicle) Admin panel now also bans the SAPD:FR Online account Greatly improved the "fight in progress" callout by making peds either be armed with weapons, run away from the scene when police arrives or just simply continue to fight each other like nothing is happening cause why not? Decreased possibility of random occurances happening during callouts to make them more fluent Nametags now display donator & admin ranks Added "suspicious vehicle" callout (elite callout) Maps Added fences to the Verona Mall to block access from cars
  21. Did you try disabling aboslutely all mods in /settings, mainly including default vehicle mods and detail car shaders? Since I'm really not sure what else could cause it considering all of the mods I installed for myself worked.
  22. Did you try disabling aboslutely all mods in /settings, mainly including default vehicle mods and detail car shaders? Since I'm really not sure what else could cause it considering all of the mods I installed for myself worked.
  23. Boy do I have some news for you... Lol'd. But on a serious note this doesn't seem to be ELM mapped and we need something that's both low poly and elm mapped.
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