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Blast3r

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Everything posted by Blast3r

  1. Update October 16 2017: - Added free pay 'n' sprays to Silver(10$)+ donators
  2. Note: This update will go live on October 17 2017: Bug Fixes Fixed Domestic Disturbance callout giving negative exp when killing the suspect instead of neutral suspect exp reward Fixed /despawn not working for prisoner transport units Fixed an exploitable exp bug in the patrol zones Fixed an error that occured with the new patrol zones code (was not giving any bugs though) Fixed Armored Truck callout not making the vehicles damageproof for the first 2 seconds (anti explosion prevention) General Improvements Donator status is now seperated from player's level, this means that a donating admin can have the donator perks and admin stats at the same time Pay 'n' Spray is now free for Silver+ donators Added /setdonator rank for Community Manager+ which is connected to the new donator system Moved LS & LV vendors to the new interiors Added new vehicle models for FBI Rancher and Merit New Features Added enterable interiors - This consists of GTA:SA singleplayer interiors that were converted into the GTA:SA world by Flower_Power. These work the same as the interior system on GTA IV and GTA V does, enter it from the world, no teleporting and that things and will allow us to expand SAPD:FR Online by a lot in terms of callouts and adding actions to police precints Added a new callout Armed Robbery - It's based on the new interior system and it's currently only available at two locations, Unity 24/7 & Idlewood Pizza Stacks, more locations will be added in the upcoming updates
  3. Update 16 October 2017: Username - Old rank - New rank Chico2 - Player - Moderator SCPDUnit23 - Player - Moderator
  4. To prevent Discord's server from being overfilled we've removed the "your own Discord voice channel" and "your own Discord channel" from the features. Therefore 15$+ and 25$+ have been changed to TBD temporarily (To Be Determined) and will most likely be replaced with in game features. Thank you for your understanding.
  5. Note: This update will be live on Monday, October 9 2017. Bug Fixes Fixed /despawn not working with towtrucks Fixed a script warning that appeared during player spawning and was possibly bugging walkingstyles General Improvements Central chat is hidden while the F11 map is active from now on Added 3 new locations for the Suspicious Vehicle callout (2 in Las Venturas, 1 in Los Santos) + 1 more possible rare occurance Pay 'n' Spray now costs 15$, this is just the beginning of adding money expenses Completely rewritten the patrol zone system, from now on it's no longer based onto entering a marker, instead it's an entire zone in which you can type /patrol to start a patrol. Each zone is marked with a green square on the minimap only once you're inside it and they are a lot bigger now. In addition to that, they no longer set you as "out of service" when you start a patrol meaning you can recieve callouts while patroling. To top it all off, each zone is assigned to a jurdisiction meaning that LSPD units won't be able to patrol zones inside of LV, RC, etc.
  6. Jurdisictions attached to the new patrol zone system in 1.0.24, it'll stay linked only to the patrol zone system as we don't want to limit player's freedom in terms of doing things.
  7. [align=center][/align] Hello dear members, We're more than happy to announce that today embarks the 4th year of Advanced Gaming's existance! How did it all start? It all started in my old community called Old School Gaming that I created just to kill time. The community was based on a valhalla Gaming script edit based in the country based, a Roleplay script to be exact which I did just to have a place to roleplay at with my friend as I'm quite franky a roleplay fanatic. Shortly after a strange face came to the server and started PMing me, that strange face was Tosfera, and funnily enough we connected quite fast. He showed me his work that he's done on his RPG scripts after which I offered him a position as a scripter in the community which he accepted. Shortly after I got into an arguement with the second Community Owner I decided to leave the community and pulled Tosfera with me into another community, which was ran by my friend, at which we had ideas of doing something else other than Roleplay but sadly enough not long after that community died as well. After that community fell aparat Tosfera and I started casually talking and came to the idea of actually making a Roleplay script fully from scratch, just for fun, not advertise or anything just but just work on it and see how far we'd get. So, officially, we started with the script on October 3rd which is when we officially started this community. The Roleplay Script Not long after we've decided to advertise it and to our surprise it actually brought a lot of attention, mainly due to the fact that all of the roleplay scripts at the time were running a Valhalla Gaming edit and nobody was working at one from scratch then. Originally we planned to release the first alpha on December 2013 but we've never expected for it to require as much time as it actually did therefore the first alpha release was on May 2014 and it recieved mixed opinions, mainly because there was nothing to do at the time and because the script still felt way too empty. Afterwards the script went through multiple beta phases which was better recieved at the beginning but later ended up keeping the server rather empty as the script still didn't have enough features for players to stay on. During the final beta the server was rather playable and had a better playerbase than before but eventually ended up being empty once again due to both Tosfera and I not having enough time to focus onto releasing the updates as fast as players expected them to be. SAPD:FR Online During the summer of 2016 I saw the advertisement for the SAPD:FR Online by Palm Beach Games on the MTA forums and have asked Tosfera to put it onto our server (as the old script used to work on the install it on your own server system) so we could try it out and have some fun. Sadly enough we didn't manage to actually have fun due to all the stress we had from all the bugs which we decided to fix for ourselves. After a few bug fixes we came to the idea to ask Palm Beach Games to let us update their script in return that they advertise our SAPD:FR Online server to which they didn't agree as they stopped supporting the modification, however, they offered us an alternative option to actually take everything over ourselves and place everything onto our server just so that the modification doesn't die as they didn't want to see something they worked so hard on die just like nobody would. After some discussion we've agreed and decided to put SAPD:FR Online as our primary focus and stop with the Roleplay script. We've officially signed the contract with Palm Beach Games on August 2016 and have decided to do a rather big update, which was 1.0.0, and have officially released our version of SAPD:FR Online on December 17, 2016. Media created on Advanced Gaming's servers during these 4 years [spoiler=Videos] https://www.youtube.com/watch?v=cMqhAf9tmCc&t https://www.youtube.com/watch?v=0NxIjWcOZP8&t https://www.youtube.com/watch?v=ij6MpEQW3a4 https://www.youtube.com/watch?v=1-RAcLOP-Ak&t [spoiler=images] https://i.imgur.com/mioMLWH.jpg' alt='IMGUR>'> https://i.imgur.com/867X1NI.jpg' alt='IMGUR>'> https://i.imgur.com/t86D0vl.jpg' alt='IMGUR>'> https://i.imgur.com/5baRh2S.jpg' alt='IMGUR>'> http://puu.sh/xPc7u/5b78a0ab2c.jpg http://puu.sh/xPcaL/bbb1f0ba6a.jpg https://i.imgur.com/uNLECl2.jpg' alt='IMGUR>'> http://i.imgur.com/WqknGb7.png' alt='IMGUR>'> http://i.imgur.com/hpNf9oG.jpg' alt='IMGUR>'> http://i.imgur.com/XY3Bffl.jpg' alt='IMGUR>'> http://puu.sh/v7S3h/beb2572401.jpg http://i.imgur.com/T5qgcBH.jpg' alt='IMGUR>'> Thanks to everybody that's been a part of this great 4 year journey!
  8. Topic moved to appropriate section. Nick covered both of the reasons why it's low, we can not increase it until we rewrite the entire NPC system I'm afraid.
  9. I personally didn't add them to small Sheriff Departments as I really am not sure if Sheriff Departments should even have their own towtruck units, especially considering how small they are compared to PDs.
  10. Management Tosfera - Community Owner - Script, Website, Forum Development, Overall Management Blast3r - Community Owner - Script Development, Overall Management Mafia - Manager - Overall Management MongoMan - Manager - Overall Management High Command Staff Chico2 - Head Administrator - Head of Helpers, Head of Administration, Server Administration Administrator justin99989 - Administrator - Server Administration - Discord Moderator Chaossy - Administrator - Server Administration - Event Organiser WolfSchultz - Administrator - Server Administration - Server Mapper - Staff Supervisor - Event Organiser Herrhelix - Administrator - Server Administration - Event Organiser ThatDudeQuint - Administrator - Server Administration Majster - Advanced Gaming Administrator - 3D Artist / Modeling Moderator Littlemark - Moderator - Server Moderation Nikolas24- Moderator - Server Moderation Senior - Moderator - Server Moderation Trollface29 - Moderator - Server Moderation Helper Chris45 - Helper - Server Helper iamcainjacobs - Helper - Server Helper Epichu - Helper - Server Helper Officerian - Helper - Server Helper Zebronel - Helper - Server Helper Kewinur - Helper - Server Helper Alpaca - Helper - Server Helper
  11. What's wrong with using our official Discord for that? Afaik MTA's voice quality isn't the best.
  12. Bug Fixes Fixed flag blips for towtruck units not being deleted sometimes after a vehicle is towed Fixed an occurance in which the NPCs would lose their walking style and therefore convert to CJ's walking style which would make them faster General Improvements Synced server time, now all of the players should see the same time of day Increased duration of one minute from one second to twenty seconds to increase day/night cycles Added more possible NPC names Central chat is no longer displayed during the spawn selection screen Removed motion blur as requested by players Units requesting towtruck will be notified from now on when a player towtruck unit is on duty New Features Added ability to despawn your backup units using /despawn (this'll help in case a unit is stuck) Added /commands (alternative: /cmds) which will display all available commands in a GUI Added an anti spam system (this has been live for a two weeks already but was never noted in changelogs) Added ability to check for driver's license during traffic stops, drivers without licenses will be valid arrests
  13. Topic temporarily locked due to lack of time to focus on translations right now, sorry.
  14. Gameranger's fault, the client is outdated as fuck, not Windows.
  15. Bug Fixes Fixed traffic stop markers not being accessible on smaller four door vehicles if passangers in the back seat were present Fixed a rare issue in which armored truck robbery vehicles would blow up after spawning Fixed ELS issues for partners, should select the right vehicle now Fixed suspect's walking style sometimes being reset back to CJ's causing them to be too fast for players General Improvements Towtruck units will no longer recieve callouts Added more parked vehicles around the Los Santos vicinity Towtruck units are now colored yellow on the minimap and the F11 map Armored Truck Robbery & Suspicious Vehicle callout vehicles will be marked as legitimate tows and will therefore give experience when towed Added /blowup command for Administrators as requested by Nick[/member] , unlike the admin panel's one this one will actually kill the player
  16. What "Send me the files on Tuesday" then I never sent them as I wasn't available to do so due to work.
  17. Yeah I never managed to send the CVPI files to Nick as I already requested a while ago for him to fix it and he agreed to do so.
  18. A: Dicks. Q: Do you like to eat dicks as well?
  19. Please forward all of your beta tester applications to Mafia[/member] because I have no time to review them, thank you.
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